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Puzzle designer and game author Annekatrin Baumann in front of a crime investigation board

Annekatrin Baumann

Puzzle design / puzzle author

New releases

Box for the ‘Tatort Escape’ Advent calendar ‘Silent Night, Last Night’, containing 24 envelopes

Tatort Escape Calendar

Advent calendar in letter form with the original Tatort detectives and escape puzzles.

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Book cover of 24 Days Escape Sherlock Holmes und das schottische Seeungeheuer, an Advent calendar book with 24 escape puzzles

24 days escape

Sherlock Holmes and the Scottish Sea Monster

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Advent calendar in book form with 24 escape puzzles

Box of the card game Wordz up!, a cooperative word game in the style of Categories (Stadt-Land-Fluss)

Wordz up!

A collaborative word game in the style of Categories.

Cover image of the ‘Tatort’ game, a chat-based crime game produced by SWR featuring the Stuttgart detectives

Tatort Game

Chat-based crime game with the Stuttgart Tatort detectives and escape puzzles.

View of the S-Cape-Room at Sparkassenakademie NRW, an escape room for trainees

S-Cape-Room

Support and advice on the development and implementation of an escape room for trainees

Activity station at the interactive exhibition 6 ways of thinking at OpenSpace Heilbronn

6 ways of thinking

An interactive exhibition featuring six activity stations exploring human thought, held at Open Space Heilbronn.

Services

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Development of puzzle and game mechanics
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Detailed puzzle sketches and instructions 
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Solution and hint systems
 

Storytelling + copywriting

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Punctual + reliable
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High level of media and technology expertise

Concepts for all age groups

As a puzzle author, I develop puzzle and game mechanics for publishers, cultural institutions and companies. On book and game projects, I usually work closely with the publisher's project managers. I deliver fully developed puzzle concepts with detailed sketches and instructions that illustrators and graphic designers can use to start production right away. I also consult on escape games and offer workshops on creative and lateral thinking.

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Every puzzle I create comes with a solution path and a hint system. I often write the story the puzzles are embedded in as well. Thanks to my degree in media technology, I think of analog and digital formats together, from puzzle books to apps. 

Puzzle Books

About me

Profile photo of puzzle designer and game author Annekatrin Baumann

I love to think. Even as a child, I solved math problems on vacation of my own free will, and the joy of a solution that is surprising yet logical still drives me today.

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Since 2018, I have made this my profession, developing puzzles for publishers and companies. I live and work in Stuttgart, Germany.

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With my puzzles, I want to help people rediscover the joy of thinking.

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I look forward to hearing from you and to possible joint projects.

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Partners & Clients

Projects

Contact

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2026, Stuttgart, Annekatrin Baumann, images and content: CC-BY-ND unless otherwise noted

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