Annekatrin Baumann
Puzzle designer and writer

6 ways of thinking
Interactive Exhibition
At six stations, visitors can discover and explore the different ways humans think in a playful way.
The following ways of thinking are explored in a playful manner throughout the exhibition:
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Deductive logic
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Inductive logic
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Strategy & tactics
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Communication
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Creativity
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Psychomotor activity
Exhibition design / implementation: Yvonne Leuze
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Exhibition concept
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Development of individual game mechanics tailored to the respective ways of thinking
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Support with implementation
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3D printing of several exhibition elements
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Duration: approx. 60 mins for all 6 stations
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Recommended age: 10 years and over

tatort escape
advent calendar
A letter-based crime game in the form of an Advent calendar featuring the original *Tatort* detectives
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Developing the individual escape puzzles in consultation with the scriptwriter, so that the puzzles and the story go hand in hand
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Duration: approx. 15 mins per day
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Recommended age: 16 and over
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Difficulty level: Advanced
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Includes a large investigation poster

Family card game
co-operative word searching game
"A hairy creature beginning with T? Tasmanian devil! An unusual job beginning with G? Golf ball diving! You’ve got to come up with the first answer that springs to mind straight away. Because as a team, you’re under huge time pressure to match all the letters with the right words. And with the special cards that are added each round, you’ll also have to think on your feet at lightning speed! Will you make it to the final round?"
Joint game development within the authors’ collective with Daniel Danzer, Bernhard Lach and Uwe Rapp

Sherlys Spurensuche
Immersive Crime Projection Dinner
An immersive dining experience in which guests become part of an interactive murder mystery, projected onto and around their plates between courses.
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Story development and scriptwriting
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Visual storyboard as a template for the animation studio
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Duration: approx. 2.5 hours, including dinner
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Recommended age: 12 years and over
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Image credits: engesser Marketing

Puzzle Book
40 murder mysteries presented as logic puzzles for you to solve yourself
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Development of logic puzzles and their integration into the accompanying stories
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Extensive testing and quality control
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Provision of templates for the puzzle and solution graphics

Escape Room Consulting
The Sparkassenakademie Nordrhein-Westfalen has
designed and built an S-Cape Room for its students and trainees.
The players must thwart a nationwide cyberattack on the Sparkassen within 60 minutes.
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Support and guidance during the concept and implementation phases
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Provision of story and puzzle elements
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Development of scripts for several video and audio sequences
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Duration: 60 mins
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Group size: 2–5 players

tatort GAME
Chat-based crime game that can be played via browser on all devices.
The players support the commissioners via chat in the investigation into a (fictitious) murder case at Eugensplatz in Stuttgart. You will receive messages, videos, pictures and voice notes and can therefore take part in what is happening.
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Development of the individual escape puzzles in coordination with the scriptwriter, so that puzzles and story go hand in hand
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Playing time: approx. 2 hours (breaks possible)
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Recommended age: from 12 years
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Genre: Chat-based crime game
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Release date: June 18, 2023

Sherlock Holmes and the Scottish Sea Monster
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Around the World in 80 days
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Esape of the Fellowship
Puzzle book that can also be used as an Advent calendar with the closed double pages.
The master detective Sherlock Holmes hears about a mysterious sea monster while traveling through Scotland. It is said to periodically haunt the local beach. Driven by curiosity, the master detective sets out to unravel the secret of the sea monster...
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24 closed double pages, each with a puzzle and story text
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Non-chronological puzzle and story sequence: the players can determine their own path through the book
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XXL map that documents game progress and is integrated into several puzzles
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Adaptation of the complex hint and solution system
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close collaboration with the three illustrators
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Release date: August 2023
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112 pages

Escape English
Solve real cases and tricky escape puzzles in English
The players experience mysterious criminal cases from the past, crack exciting puzzles and learn English at the same time.
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Two volumes published in parallel with different language levels
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5 chapters with a total of over 20 puzzles per book
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Extraordinary, graphical hint and solution system
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Close collaboration between bilingual author and puzzle designer
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Release date: 2023
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Also released in Italy and Hungary

tatort GAME
Game show with 4 guests from science, politics and civil society have to save another planet from the climate crisis in a fictional scenario.
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""Democracy on Fire" is a democratic political game show from Das Progressive Zentrum in cooperation with Futurium, the House of Futures.
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Extraordinary format for illustrating democratic processes and connections.
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Participation in the form of idea generation and game advice

Denksport Rätselmix
50 tricky puzzles to help you think outside the box
It's the mixture that counts. No matter whether word grid, dizzy or tea kettle: all puzzle lovers will get their money's worth with these various challenges.
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50 puzzle cards with the solution on the back
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Recommended age: from 12 years
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Release date: August 2023

Logica puzzle books
Extensive puzzle books, each with 52 different puzzles in the escape room style.
Each book tells a continuous story set in a historic city.
There is a puzzle and part of the story per double page.
The puzzles are divided into three chapters - Easy, Medium and Hard.
For each puzzle there are two clues and the solution in the book.
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6 published volumes
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multiple placement on the Spiegel bestseller list in the “Hobby” category
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a total of over 53,000 copies sold
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Adaptation as an Advent calendar in metal boxes
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Secondary use as a weekly calendar

CrimeLetters Advent Calendar
The customizable puzzle Advent calendar in letter form.
An exciting story is told in 24 letters in the fictional town of “Dysturbia”.
Each letter contains different materials and puzzles.
The Advent calendar was supplemented by interactive and digital additional elements.
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successfulKickstarter campaign
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Individualization of each individual calendar in the form of personal determination of character names, relationship status and pet type
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2021: over 3,000 copies sold
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2022: around 4,000 copies sold









































































